What’s it like to come back to this character and his first adventure? Did you want to bring something new to the role? Were you trying to recapture the original performance? But I knew that the team was so in love with the game, I knew Pierre was such a huge fan that he would not let me fall. I didn’t want to mess it up, that was my priority. Yuri Lowenthal: For me, it was just not messing it up. It’s still a masterpiece, but to reach the new audience, we definitely wanted to include the cameras and the combat. And in terms of content, we wanted to play on the nostalgia, but also we wanted to revisit the three Cs, because the game was a masterpiece. Pierre-Sylvain Gires: Our main focus was to please the players that were asking to replay the game for a very long time. What was the top priority when adapting The Sands of Time for a new audience? ![]() To find out more about the project, we spoke with Game Director Pierre-Sylvain Gires and actor Yuri Lowenthal – who reprises his role as the titular Prince – about what’s new, what’s important to preserve, and what the new development teams were able to bring to the classic adventure. Much more than a remaster, the developers at Ubisoft Pune and Ubisoft Mumbai are creating a complete, top-to-bottom remake that aims to recapture the magic of the 2003 original while updating the game for modern sensibilities. Prince of Persia: Sands of Time opens in theaters May 28, 2010.Prince of Persia: The Sands of Time Remake, unveiled during Ubisoft Forward September, is bringing back one of the most beloved games from Ubisoft’s past on January 21, 2021. What do you think about Prince of Persia: Sands of Time as a movie and would you pose with Prince Dastan for a picture outside of Tomorrowland? I wouldn't doubt if we see some Prince Dastan characters walking around Disney World soon. That last part is majorly important because with the recent acquisition of Marvel by Disney to help them tap into the male teen market, video games are a natural doorway to that demographic. They wanted to sell the idea based on what the studios like the most: action, adventure, romance and marketability to children everywhere. You'll notice that a lot of crucial elements from the game are missing (freezing, monstrous sand beasts, and such) and that was intentional on the part of Mechner and August. So below we have the "pitch trailer" for Prince of Persia: Sands of Time courtesy of our friends at JoBlo, enjoy: Somewhere along the way they also convinced Alfred Molina (Sheik Amar) and Sir Ben Kingsley (Nizam) to join the cast (although I'm sure Disney had some help from more than one Benjamin Franklin.) It must have worked because Jerry Bruckheimer and Disney took the bait, bought the rights and hired Mike Newell ( Harry Potter and the Goblet of Fire) to direct Jake Gyllenhall as Prince Dastan. Instead of the usual storyboards and concept art, they went and grabbed some of the more exciting scenes from the game itself and edited together a trailer to help pitch their idea. Essentially, when they were trying to pitch the idea of making Prince of Persia into a movie, they came up with a unique way to convince the studios that the game would translate well into big screen adaptation. However, Prince of Persia creator Jordan Mechner and writer John August have released what they called a "pitch trailer". ![]() While a few stills from the film have been released, there has yet to be a teaser trailer released. ![]() One that is almost finished shooting is Prince of Persia: Sands of Time. Some like World of Warcraft and Call of Duty are making progress others like Asteroidsare merely in the developing stages. There are plenty of video game movies coming out over the next couple of years and oddly enough none of them are being directed by Uwe Boll.
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